Friday, July 19, 2013

WCF QUES ANS EXP.


Categories :-Introduction to WCF , Differences Between WCF and ASP.NET Web Services 
 
Introduction :-
Windows Communication Foundation (WCF) is an SDK for developing and deploying services on Windows. WCF provides a runtime environment for your services, enabling you to expose CLR types as services, and to consume other services as CLR types. In this article, I am going to explain how to implement restful service API using WCF 4.0 . The Created API returns XML and JSON data using WCF attributes.

REST uses some common HTTP methods to insert/delete/update/retrieve information which is below:
  1. GET - Requests a specific representation of a resource
  2. PUT - Creates or updates a resource with the supplied representation
  3. DELETE - Deletes the specified resource
  4. POST - Submits data to be processed by the identified resource

Q.Why and Where to Use REST?

  1. Less overhead (no SOAP envelope to wrap every call in)
  2. Less duplication (HTTP already represents operations like DELETE, PUT, GET, etc. that have to otherwise be represented in a SOAP envelope).
  3. More standardized - HTTP operations are well understood and operate consistently. Some SOAP implementations can get finicky.
  4. More human readable and testable (harder to test SOAP with just a browser).
  5. Don't need to use XML (well, you kind of don't have to for SOAP either but it hardly makes sense since you're already doing parsing of the envelope).
  6. Libraries have made SOAP (kind of) easy. But you are abstracting away a lot of redundancy underneath as I have noted. Yes, in theory, SOAP can go over other transports so as to avoid riding atop a layer doing similar things, but in reality just about all SOAP work you'll ever do is over HTTP.

Q.Step by Step Guide For Develop WCF restful web service

We will develop Restful WCS API in 6 steps. So let’s start now.

STEP 1

First of all launch Visual Studio 2010. Click FILE->NEW->PROJECT. Create new "WCF Service Application".

STEP 2

Once you create the project, you can see in solution that By Default WCF service and interface file are already created. Delete By default created file as we will create our own interface and WCF service file.

STEP 3

Now right click on solution and create one new WCF service file. I have given name to the service file as “RestServiceImpl.svc”.

STEP 4

As I explained at the start of the article that we will be writing an API which can return data in XML and JSON format, here is the interface for that. In IRestServiceImpl, add the following code:

Copy the Above shource Code as shown Below
[ServiceContract]
    public interface IRestServiceImpl
    {
        [OperationContract]
        [System.ServiceModel.Web.WebInvoke(Method = "GET",ResponseFormat=System.ServiceModel.Web.WebMessageFormat.Xml, BodyStyle =System.ServiceModel.Web.WebMessageBodyStyle.Wrapped, UriTemplate = "xml/{id}")]
        string XMLData(string id);
        [OperationContract]
        [System.ServiceModel.Web.WebInvoke(Method = "GET", ResponseFormat = System.ServiceModel.Web.WebMessageFormat.Json, BodyStyle = System.ServiceModel.Web.WebMessageBodyStyle.Wrapped, UriTemplate = "json/{id}")]
        string JSONData(string id);
    }

In the above code, you can see two different methods of IRestService which are XMLData and JSONData. XMLData returns result in XML whereas JSONData in JSON.

STEP 5

Open the file RestServiceImpl.svc.cs and write the following code over there:
Find the Source as shown below
public class RestServiceImpl : IRestServiceImpl
    {
        #region IRestService Members
        public string XMLData(string id)
        {
            return "You Request Porduct" + ":"+id;

        }
        public string JSONData(string id)
        {
            return "Yor Request Product" +":"+ id;
        }
        #endregion
    }

STEP 6

Now let’s move to configuration part which is the last one. There will be two basic parts of the configurations file which we must have to understand.
<services> 
This part contains information about the End Point. Below are the code details.

 
<behaviors>
This part contains details about service and endpoint behavior.


Source code of web.config file as shown below
<?xml version="1.0"?>
<configuration>

  <system.web>
    <compilation debug="true" targetFramework="4.0" />
  </system.web>
  <system.serviceModel>
    <services>
      <service name="RestService.RestServiceImpl" behaviorConfiguration="metadataBehavior">
        <endpoint address="" binding="webHttpBinding" contract="RestService.IRestServiceImpl" behaviorConfiguration="web">              
        </endpoint>
      </service>
    </services>
    <behaviors>
      <serviceBehaviors>
        <behavior name="metadataBehavior">
       
          <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment -->
          <serviceMetadata httpGetEnabled="true"/>
          <!-- To receive exception details in faults for debugging purposes, set the value below to true.  Set to false before deployment to avoid disclosing exception information -->
          <serviceDebug includeExceptionDetailInFaults="false"/>
        </behavior>
      </serviceBehaviors>
      <endpointBehaviors>
        <behavior name="web">
          <webHttp/>
        </behavior>
      </endpointBehaviors>
    </behaviors>
    <serviceHostingEnvironment multipleSiteBindingsEnabled="true" />
  </system.serviceModel>
 <system.webServer>
    <modules runAllManagedModulesForAllRequests="true"/>
  </system.webServer>
 
</configuration>

Build your Project Which Shown Below

You got  -:                    Service added Succefully in bottom of left hand site of the corner 

Output

 In xml and json format as shown below
Xml Format
JSON Format

1. What is the difference between WCF and ASMX Web Services?

Simple and basic difference is that ASMX or ASP.NET web service is designed to send and receive messages using SOAP over HTTP only. While WCF can exchange messages using any format (SOAP is default) over any transport protocol (HTTP, TCP/IP, MSMQ, NamedPipes etc).
Another tutorial WCF Vs ASMX has detailed discussion on it.

2. What are WCF Service Endpoints? Explain.

For Windows Communication Foundation services to be consumed, it’s necessary that it must be exposed; Clients need information about service to communicate with it. This is where service endpoints play their role.
A WCF service endpoint has three basic elements i.e. Address, Binding and Contract.
  • Address: It defines "WHERE". Address is the URL that identifies the location of the service.
  • Binding: It defines "HOW". Binding defines how the service can be accessed.
  • Contract: It defines "WHAT". Contract identifies what is exposed by the service.

3. What are the possible ways of hosting a WCF service? Explain.

For a Windows Communication Foundation service to host, we need at least a managed process, a ServiceHost instance and an Endpoint configured. Possible approaches for hosting a service are:
  1. Hosting in a Managed Application/ Self Hosting
    1. Console Application
    2. Windows Application
    3. Windows Service
  2. Hosting on Web Server
    1. IIS 6.0 (ASP.NET Application supports only HTTP)
    2. Windows Process Activation Service (WAS) i.e. IIS 7.0 supports HTTP, TCP, NamedPipes, MSMQ.

4. How we can achieve Operation Overloading while exposing WCF Services?

By default, WSDL doesn’t support operation overloading. Overloading behavior can be achieved by using "Name" property of OperationContract attribute.
[ServiceContract]
interface IMyCalculator
{
   [OperationContract(Name = "SumInt")]
   int Sum(int arg1,int arg2);

   [OperationContract(Name = "SumDouble")]
   double Sum(double arg1,double arg2);
}
When the proxy will be generated for these operations, it will have 2 methods with different names i.e. SumInt and SumDouble.
5. What Message Exchange Patterns (MEPs) supported by WCF? Explain each of them briefly.
1. Request/Response 2. One Way 3. Duplex

Request/Response

It’s the default pattern. In this pattern, a response message will always be generated to consumer when the operation is called, even with the void return type. In this scenario, response will have empty SOAP body.

One Way

In some cases, we are interested to send a message to service in order to execute certain business functionality but not interested in receiving anything back. OneWay MEP will work in such scenarios. If we want queued message delivery, OneWay is the only available option.

Duplex

The Duplex MEP is basically a two-way message channel. In some cases, we want to send a message to service to initiate some longer-running processing and require a notification back from service in order to confirm that the requested process has been completed.

6. What is DataContractSerializer and How its different from XmlSerializer?

Serialization is the process of converting an object instance to a portable and transferable format. So, whenever we are talking about web services, serialization is very important.
Windows Communication Foundation has DataContractSerializer that is new in .NET 3.0 and uses opt-in approach as compared to XmlSerializer that uses opt-out. Opt-in means specify whatever we want to serialize while Opt-out means you don’t have to specify each and every property to serialize, specify only those you don’t want to serialize. DataContractSerializer is about 10% faster than XmlSerializer but it has almost no control over how the object will be serialized. If we wanted to have more control over how object should be serialized that XmlSerializer is a better choice.

7. How we can use MessageContract partially with DataContract for a service operation in WCF?

MessageContract must be used all or none. If we are using MessageContract into an operation signature, then we must use MessageContract as the only parameter type and as the return type of the operation.

8. Which standard binding could be used for a service that was designed to replace an existing ASMX web service?

The basicHttpBinding standard binding is designed to expose a service as if it is an ASMX/ASP.NET web service. This will enable us to support existing clients as applications are upgrade to WCF.

9. Please explain briefly different Instance Modes in WCF?

WCF will bind an incoming message request to a particular service instance, so the available modes are:
  • Per Call: instance created for each call, most efficient in term of memory but need to maintain session.
  • Per Session: Instance created for a complete session of a user. Session is maintained.
  • Single: Only one instance created for all clients/users and shared among all.Least efficient in terms of memory.

10. Please explain different modes of security in WCF? Or Explain the difference between Transport and Message Level Security.

In Windows Communication Foundation, we can configure to use security at different levels
a. Transport Level security means providing security at the transport layer itself. When dealing with security at Transport level, we are concerned about integrity, privacy and authentication of message as it travels along the physical wire. It depends on the binding being used that how WCF makes it secure because most of the bindings have built-in security.
            <netTcpBinding>
            <binding name="netTcpTransportBinding">
               <security mode="Transport">
                          <Transport clientCredentialType="Windows" />
               </security>
            </binding>
            </netTcpBinding>
b. Message Level Security For Tranport level security, we actually ensure the transport that is being used should be secured but in message level security, we actually secure the message. We encrypt the message before transporting it.
             <wsHttpBinding>
             <binding name="wsHttpMessageBinding">
               <security mode="Message">
                           <Message clientCredentialType="UserName" />
               </security>
              </binding>
             </wsHttpBinding>
It totally depends upon the requirements but we can use a mixed security mode also as follows:
             <basicHttpBinding>
             <binding name="basicHttp">
               <security mode="TransportWithMessageCredential">
                          <Transport />
                               <Message clientCredentialType="UserName" />
               </security>
             </binding>
             </basicHttpBinding>
Q.What is WCF?

Microsoft refers WCF as a programming platform that is used to build 
Service-oriented applications. Windows Communication Foundation is 
basically a unified programming model for developing, configuring and 
deploying distributed services.  Microsoft has unified all its existing 
distributed application technologies (e.g. MS Enterprise Services, ASMX 
web services, MSMQ, .NET Remoting etc) at one platform i.e. WCF. Code 
name for WCF was Indigo.

Q.Why to use WCF? or What are the advantages for using WCF? 
 
Service Orientation is one of the key advantages of WCF. 
We can easily build service-oriented applications using WCF.
  • If compared with ASMX web services, WCF service provides reliability and security with simplicity.
  • As oppose to .NET Remoting, WCF services are interoperable.
  • Different clients can interact with same service using different communication mechanism. This is achieved by using service endpoints. A single WCF service can have multiple endpoints. So, developer will write code for service once and just by changing configuration (defining another service endpoint), it will be available for other clients as well.
  • Extensibility is another key advantage of WCF.  We can easily customize a service behavior if required.
Q.What are the core components of WCF Service?
A WCF service has at least following core components.
  • Service Class:  A ervice class implementing in any CLR-based language and expose at least one method.
  • Hosting Environment: a managed process for running service.
  • Endpoint: a client uses it to communicate with service.
Q.What is the difference between WCF and ASMX Web services?
The basic difference is that ASMX web service is designed to send and receive messages using SOAP over HTTP only. While WCF service can exchange messages using any format (SOAP is default) over any transport protocol (HTTP, TCP/IP, MSMQ, Named Pipes etc).
You can find detailed discussion on WCF Vs ASMX Web services here.

Q.What are the Endpoints in WCF? or Explain ABCs of endpoint?
For WCF services to be consumed, it’s necessary that it must be exposed; Clients need information about service to communicate with it. This is where service endpoints play their role.
A service endpoint has three basic elements or also called ABCs of an endpoint i.e. Address, Binding and Contract.
Address: It defines “WHERE”. Address is the URL that identifies the location of the service.
Binding: It defines “HOW”. Binding defines how the service can be accessed.
Contract: It defines “WHAT”. Contract identifies what is exposed by the service.

Q.What is a WCF Binding? How many different types of bindings available in WCF?
Bindings in WCF actually defines that how to communicate with the service. Binding specifies that what communication protocol as well as encoding method will be used. Optionally, binding can specify other important factors like transactions, reliable sessions and security.
Another WCF Tutorial gives more detailed understanding of Binding concept in WCF.
There are different built-in bindings available in WCF, each designed to fulfill some specific need.
  • basicHttpBinding
  • wsHttpBinding
  • netNamedPipeBinding
  • netTcpBinding
  • netPeerTcpBinding
  • netmsmqBinding
For details on different binding types, please follow the link to WCF bindings.

Q.Can we have multiple endpoints for different binding types in order to serve different types of clients?
Yes, we can have multiple endpoints for different binding types. For example, an endpoint with wsHttpBinding and another one with netTcpBinging.

Q.What are the hosting options for WCF Services? Explain.
For a service to host, we need at least a managed process, a ServiceHost instance and an Endpoint configured. Possible approaches for hosting a service are:
         1.   Hosting in a Managed Application/ Self Hosting

             a.    Console Application
             b.    Windows Application
             c.    Windows Service
        2.    Hosting on Web Server
             a.    IIS 6.0 (ASP.NET Application supports only HTTP)
             b.    Windows Process Activation Service (WAS) i.e. IIS 7.0
                    supports HTTP, TCP,NamedPipes, MSMQ.

Q.What are Contracts in WCF?
A Contract is basically an agreement between the two parties i.e. Service and Client. In WCF, Contracts can be categorized as behavioral or structural.
  1. Behavioral Contracts define that what operations client can perform on a service.
    • ServiceContract attribute is used to mark a type as Service contract that contains operations.
    • OperationContract attributes is used to mark the operations that will be exposed.
    • Fault Contract defines what errors are raised by the service being exposed.
  2. Structural Contracts
    • DataContract  attribute define types that will be moved between the parties.
    • MessageContract attribute define the structure of SOAP message.
Q.What Message Exchange Patterns supported by WCF?
  •  Request/Response
  •  One Way
  •  Duplex
Request/Response
It’s the default pattern. In this pattern, a response message will always be generated to consumer when the operation is called, even with the void return type. In this scenario, response will have empty SOAP body.
One Way
In some cases, we are interested to send a message to service in order to execute certain business functionality but not interested in receiving anything back. OneWay MEP will work in such scenarios.If we want queued message delivery, OneWay is the only available option.
Duplex
The Duplex MEP is basically a two-way message channel. In some cases, we want to send a message to service to initiate some longer-running processing and require a notification back from service in order to confirm that the requested process has been completed.
Q.What are the different ways to expose WCF Metadata?

By default, WCF doesn’t expose metadata. We can expose it by choosing one of the following ways:

1.    In configuration file, by enabling metadata exchange as follows:

       <system.serviceModel>
           <services>
                  <service name="MyService.Service1" 
                             behaviorConfiguration="MyService.Service1">
                 <endpoint address="" binding="wsHttpBinding" 
                             contract="MyService.IService1">
                   <identity>
                       <dns value="localhost"/>
                    </identity>
                 </endpoint>
                 <endpoint address="mex" binding="mexHttpBinding"
                             contract="IMetadataExchange"/>
                 </service>
         </services>
         <behaviors>
                 <serviceBehaviors>
                           <behavior name="MyService.Service1">
                               <serviceMetadata httpGetEnabled="true"/>
                              <serviceDebug includeExceptionDetailInFaults="false"/>                    
                           </behavior>
                 </serviceBehaviors>
           </behaviors>
      </system.serviceModel>

2.  ServiceHost can expose a metadata exchange endpoint to access metadata at runtime.

     using (ServiceHost host = new ServiceHost(typeof(MyService)))
    {
         ServiceMetadataBehavior behavior = new ServiceMetadataBehavior();
         behavior.HttpGetEnabled = true;
         host.Description.Behaviors.Add(behavior);
         host.Open();
         Console.WriteLine("My Service here..........");
         Console.ReadLine();
         host.Close();
    }

Q.What is mexHttpBinding in WCF?   

In order to generate proxy, we need service metadata and mexHttpBinding returns service metadata.
If we look into our configuration file, service will have an endpoint with mexHttpBinding as follows: 

         <endpoint address="mex" binding="mexHttpBinding"   contract="IMetadataExchange"/>

and service metadata behavior will be configured as follows:
        <serviceMetadata httpGetEnabled="true"/>

Before deployment of application to production machine, it should be disabled.
In order to support other protocols, related bindings are mexHttpBinding, mexHttpsBinding, mexTcpBinding.

Q.What is a Service Proxy in Windows Communication Foundation?

A service proxy or simply proxy in WCF enables application(s) to 
interact with WCF Service by sending and receiving messages. It’s 
basically a class that encapsulates service details i.e. service path, 
service implementation technology, platform and communication protocol 
etc. It contains all the methods of service contract (signature only, 
not the implementation). So, when the application interact the service 
through proxy, it gives the impression that it’s communicating a local 
object.
We can create proxy for a service by using Visual Studio or SvcUtil.exe.

Q.What are the different ways to generate proxy in WCF?

Generating proxy using Visual Studio is simple and straight forward. 

      i) Right click References and choose “Add Service Reference”.
      ii) Provide base address of the service on “Add Service Reference” dialog box and click “Go”  
           button. Service will be listed below. 
      iii) Provide namespace and click OK.
Visual studio will generate a proxy automatically.
We can generate proxy using svcutil.exe utility using command line. This
utility requires few parameters like HTTP-GET address or the metadata 
exchange endpoint address and a proxy filename i.e. optional. 

       svcutil http://localhost/MyService/Service1.svc /out:MyServiceProxy.cs 

If we are hosting the service at a different port(other than default for
 IIS which is 80), we need to provide port number in base address. 
       svcutil http://localhost:8080/MyService/Service1.svc /out:MyServiceProxy.cs
For parameter details regarding svcutil, please follow the MSDN link

http://msdn.microsoft.com/en-us/library/aa347733.aspx

Q.Difference between using ChannelFactory and Proxies in WCF?

A ChannelFactory creates a kind of Channel used by clients to communicate with service endpoints.

If we have control over Server and Client, then ChannelFactory is a good
 option because it relies on having local interfaces that actually 
describes the service i.e. service contract.

On the other hand, If we don’t have control over server and only have 
WSDL/URL, then it’s better to generate proxy using Visual Studio or 
SvcUtil.  
SvcUtil is better option as compared to Visual Studio because we have more control in case of SvcUtil.

Q.How to create proxy for Non-WCF Services?

In case of Non-WCF Services, we can create proxy by either using Visual 
Studio or svcUtil.exe tool by pointing to WSDL of the non-WCF service. 
In this scenario, we can’t create proxy through ChannelFactory or 
manually developing proxy class because we don’t have local interfaces 
i.e. service contract.

Q.Breifly explain Automatic Activation in WCF?

Automatic activation means service starts and serves the request when a 
message request is received, but service doesn’t need to be running in 
advance. 
There are few scenarios in which service needs to be running in advance, For example, in case of Self-Hosting.

Q.What are the different WCF Instance Activation Methods available?

WCF supports three different types of Instance Activation methods:
a)    Per Call.
b)    Per Session.
c)    Singleton.
For details on WCF Instance Activation Methods, please refer other article “WCF Interview Questions”.

Q.What are the different ways to handle concurrency in WCF?
There are three different ways to handle concurrency in WCF that are:

           a)    Single.
           b)    Multiple.
           c)    Reentrant.

Single: means at a given time, only a single request can be 
processed by WCF service instance. Other requests will be waiting until 
the first one is fully served.
Multiple: means multiple requests can be served by multiple threads of a single WCF service instance. 
Reentrant: means a single WCF service instance can process one 
request at a given time but the thread can exit the service to call 
another service.
We can apply these concurrency settings by putting ConcurrencyMode property in ServiceBehavior as follows:

[ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple] 
Public class MyService : IMyService
{
}

Q.What is WCF throttling?

WCF throttling enables us to regulate the maximum number of WCF 
instances, concurrent calls and concurrent sessions. Basic purpose is to
 control our WCF service performance by using Service throttling 
behavior.
In configuration file we can set this behavior as follows:

<serviceBehavior>
       <behavior name=”MyServiceBehavior”>
       <serviceThrottling 
                  maxConcurrentInstances=”2147483647”
                  maxConcurrentCalls="16"
                  maxConcurrentSessions="10"
       </behavior>
       </serviceBehavior>

Above given values are the default ones, but we can update it after looking into 
the requirements of our application.

Thursday, July 18, 2013

Importantent Programs

Programs

1. Write a program to find factorial of the given number.
2. Write a program to check whether the given number is even or odd.
3. Write a program to swap two numbers using a temporary variable.
4. Write a program to swap two numbers without using a temporary variable.
5. Write a program to swap two numbers using bitwise operators.
6. Write a program to find the greatest of three numbers.
7. Write a program to find the greatest among ten numbers.
8. Write a program to check whether the given number is a prime.
9. Write a program to check whether the given number is a palindromic number.
10.Write a program to check whether the given string is a palindrome.
11.Write a program to generate the Fibonacci series.
12.Write a program to print "Hello World" without using semicolon anywhere in the code.
13.Write a program to print a semicolon without using a semicolon anywhere in the code.
14.Write a program to compare two strings without using strcmp() function.
15.Write a program to concatenate two strings without using strcat() function.
16.Write a program to delete a specified line from a text file.
17.Write a program to replace a specified line in a text file.
18.Write a program to find the number of lines in a text file.
19.Write a C program which asks the user for a number between 1 to 9 and shows the number. If the user
inputs a number out of the specified range, the program should show an error and prompt the user for a
valid input.
20.Write a program to display the multiplication table of a given number.

ANSWERS
1.     Write a program to find factorial of the given number.

Recursion: A function is called 'recursive' if a statement within the body of a function calls the same function. It
is also called 'circular definition'. Recursion is thus a process of defining something in terms of itself.
Program: To calculate the factorial value using recursion.
#include <stdio.h>
int fact(int n);
int main() {
int x, i;
printf("Enter a value for x: \n");
scanf("%d", &x);
i = fact(x);
printf("\nFactorial of %d is %d", x, i);
return 0;
} int fact(int n) {
/* n=0 indicates a terminating condition */
if (n <= 0) {
return (1);
} else {
/* function calling itself */
return (n * fact(n - 1));
/*n*fact(n-1) is a recursive expression */
}
}
Output:
Enter a value for x:
4
Factorial of 4 is 24
Explanation:
fact(n) = n * fact(n-1)
If n=4
fact(4) = 4 * fact(3) there is a call to fact(3)
fact(3) = 3 * fact(2)
fact(2) = 2 * fact(1)
fact(1) = 1 * fact(0)
fact(0) = 1
fact(1) = 1 * 1 = 1
fact(2) = 2 * 1 = 2
fact(3) = 3 * 2 = 6
Thus fact(4) = 4 * 6 = 24
Terminating condition(n <= 0 here;) is a must for a recursive program. Otherwise the program enters into an
infinite loop.
 
2. Write a program to check whether the given number is even or odd.
Program:
#include <stdio.h>
int main() {
int a;
printf("Enter a: \n");
scanf("%d", &a);
/* logic */
if (a % 2 == 0) {
printf("The given number is EVEN\n");
}
else {
printf("The given number is ODD\n");
}
return 0;
}
Output:
Enter a: 2
The given number is EVEN
Explanation with examples:
Example 1: If entered number is an even number
Let value of 'a' entered is 4
if(a%2==0) then a is an even number, else odd.
i.e. if(4%2==0) then 4 is an even number, else odd.
To check whether 4 is even or odd, we need to calculate (4%2).
/* % (modulus) implies remainder value. */
/* Therefore if the remainder obtained when 4 is divided by 2 is 0, then 4 is even. */
4%2==0 is true
Thus 4 is an even number.
Example 2: If entered number is an odd number.
Let value of 'a' entered is 7
if(a%2==0) then a is an even number, else odd.
i.e. if(7%2==0) then 4 is an even number, else odd.
To check whether 7 is even or odd, we need to calculate (7%2).
7%2==0 is false /* 7%2==1 condition fails and else part is executed */
Thus 7 is an odd number.
 
3. Write a program to swap two numbers using a temporary variable.
Swapping interchanges the values of two given variables.
Logic:
step1: temp=x;
step2: x=y;
step3: y=temp;
Example:
if x=5 and y=8, consider a temporary variable temp.
step1: temp=x=5;
step2: x=y=8;
step3: y=temp=5;
Thus the values of the variables x and y are interchanged.
Program:
#include <stdio.h>
int main() {
int a, b, temp;
printf("Enter the value of a and b: \n");
scanf("%d %d", &a, &b);
printf("Before swapping a=%d, b=%d \n", a, b);
/*Swapping logic */
temp = a;
a = b;
b = temp;
printf("After swapping a=%d, b=%d", a, b);
return 0;
}
Output:
Enter the values of a and b: 2 3
Before swapping a=2, b=3
After swapping a=3, b=2
4. Write a program to swap two numbers without using a temporary variable.
Swapping interchanges the values of two given variables.
Logic:
step1: x=x+y;
step2: y=x-y;
step3: x=x-y;
Example:
if x=7 and y=4
step1: x=7+4=11;
step2: y=11-4=7;
step3: x=11-7=4;
Thus the values of the variables x and y are interchanged.
Program:
#include <stdio.h>
int main() {
int a, b;
printf("Enter values of a and b: \n");
scanf("%d %d", &a, &b);
printf("Before swapping a=%d, b=%d\n", a,b);
/*Swapping logic */
a = a + b;
b = a - b;
a = a - b;
printf("After swapping a=%d b=%d\n", a, b);
return 0;
}
Output:
Enter values of a and b: 2 3
Before swapping a=2, b=3
The values after swapping are a=3 b=2
 
5. Write a program to swap two numbers using bitwise operators.
Program:
#include <stdio.h>
int main() {
int i = 65;
int k = 120;
printf("\n value of i=%d k=%d before swapping", i, k);
i = i ^ k;
k = i ^ k;
i = i ^ k;
printf("\n value of i=%d k=%d after swapping", i, k);
return 0;
}
Explanation:
i = 65; binary equivalent of 65 is 0100 0001
k = 120; binary equivalent of 120 is 0111 1000
i = i^k;
i...0100 0001
k...0111 1000
---------
val of i = 0011 1001
---------
k = i^k
i...0011 1001
k...0111 1000
---------
val of k = 0100 0001 binary equivalent of this is 65
---------(that is the initial value of i)
i = i^k
i...0011 1001
k...0100 0001
---------
val of i = 0111 1000 binary equivalent of this is 120
--------- (that is the initial value of k)
 
6. Write a program to find the greatest of three numbers.
Program:
#include <stdio.h>
int main(){
int a, b, c;
printf("Enter a,b,c: \n");
scanf("%d %d %d", &a, &b, &c);
if (a > b && a > c) {
printf("a is Greater than b and c");
}
else if (b > a && b > c) {
printf("b is Greater than a and c");
}
else if (c > a && c > b) {
printf("c is Greater than a and b");
}
else {
printf("all are equal or any two values are equal");
}
return 0;
}
Output:
Enter a,b,c: 3 5 8
c is Greater than a and b
Explanation with examples:
Consider three numbers a=5,b=4,c=8
if(a>b && a>c) then a is greater than b and c
now check this condition for the three numbers 5,4,8 i.e.
if(5>4 && 5>8) /* 5>4 is true but 5>8 fails */
so the control shifts to else if condition
else if(b>a && b>c) then b is greater than a and c
now checking this condition for 5,4,8 i.e.
else if(4>5 && 4>8) /* both the conditions fail */
now the control shifts to the next else if condition
else if(c>a && c>b) then c is greater than a and b
now checking this condition for 5,4,8 i.e.
else if(8>5 && 8>4) /* both conditions are satisfied */
Thus c is greater than a and b.
 
7. Write a program to find the greatest among ten numbers.
Program:
#include <stdio.h>
int main() {
int a[10];
int i;
int greatest;
printf("Enter ten values:");
//Store 10 numbers in an array
for (i = 0; i < 10; i++) {
scanf("%d", &a[i]);
}
//Assume that a[0] is greatest
greatest = a[0];
for (i = 0; i < 10; i++) {
if (a[i] > greatest) {
greatest = a[i];
}
}
printf("\nGreatest of ten numbers is %d", greatest);
return 0;
}
Output:
Enter ten values: 2 53 65 3 88 8 14 5 77 64 Greatest of ten numbers is 88
Explanation with example:
Entered values are 2, 53, 65, 3, 88, 8, 14, 5, 77, 64
They are stored in an array of size 10. let a[] be an array holding these values.
/* how the greatest among ten numbers is found */
Let us consider a variable 'greatest'. At the beginning of the loop, variable 'greatest' is assinged with the value of
first element in the array greatest=a[0]. Here variable 'greatest' is assigned 2 as a[0]=2.
Below loop is executed until end of the array 'a[]';.
for(i=0; i<10; i++)
{
if(a[i]>greatest)
{
greatest= a[i];
}
}
For each value of 'i', value of a[i] is compared with value of variable 'greatest'. If any value greater than the value
of 'greatest' is encountered, it would be replaced by a[i]. After completion of 'for' loop, the value of variable
'greatest' holds the greatest number in the array. In this case 88 is the greatest of all the numbers.

 8. Write a program to check whether the given number is a prime.
A prime number is a natural number that has only one and itself as factors. Examples: 2, 3, 13 are prime
numbers.
Program:
#include <stdio.h>
main() {
int n, i, c = 0;
printf("Enter any number n: \n");
scanf("%d", &n);
/*logic*/
for (i = 1; i <= n; i++) {
if (n % i == 0) {
c++;
}
}
if (c == 2) {
printf("n is a Prime number");
}
else {
printf("n is not a Prime number");
}
return 0;
}
Output:
Enter any number n: 7
n is Prime
Explanation with examples:
consider a number n=5
for(i=0;i<=n;i++) /* for loop is executed until the n value equals i */
i.e. for(i=0;i<=5;i++) /* here the for loop is executed until i is equal to n */
1st iteration: i=1;i<=5;i++
here i is incremented i.e. i value for next iteration is 2
now if(n%i==0) then c is incremented
i.e.if(5%1==0)then c is incremented, here 5%1=0 thus c is incremented.
now c=1;
2nd iteration: i=2;i<=5;i++
here i is incremented i.e. i value for next iteration is 3
now if(n%i==0) then c is incremented
i.e.if(5%2==0) then c is incremented, but 5%2!=0 and so c is not incremented, c remains 1
c=1;
3rd iteration: i=3;i<=5;i++
here i is incremented i.e. i value for next iteration is 4
now if(n%i==0) then c is incremented
i.e.if(5%3==0) then c ic incremented, but 5%3!=0 and so c is not incremented, c remains 1
c=1;
4th iteration: i=4;i<=5;i++
here i is incremented i.e. i value for next iteration is 5
now if(n%i==0) then c is incremented
i.e. if(5%4==0) then c is incremented, but 5%4!=0 and so c is not incremented, c remains 1
c=1;
5th iteration: i=5;i<=5;i++
here i is incremented i.e. i value for next iteration is 6
now if(n%i==0) then c is incremented
i.e. if(5%5==0) then c is incremented, 5%5=0 and so c is incremented.
i.e. c=2
6th iteration: i=6;i<=5;i++
here i value is 6 and 6<=5 is false thus the condition fails and control leaves the for loop.
now if(c==2) then n is a prime number
we have c=2 from the 5th iteration and thus n=5 is a Prime number.
 
9. Write a program to check whether the given number is a palindromic number.
If a number, which when read in both forward and backward way is same, then such a number is called a
palindrome number.
Program:
#include <stdio.h>
int main() {
int n, n1, rev = 0, rem;
printf("Enter any number: \n");
scanf("%d", &n);
n1 = n;
/* logic */
while (n > 0){
rem = n % 10;
rev = rev * 10 + rem;
n = n / 10;
}
if (n1 == rev){
printf("Given number is a palindromic number");
}
else{
printf("Given number is not a palindromic number");
}
return 0;
}
Output:
Enter any number: 121
Given number is a palindrome
Explanation with an example:
Consider a number n=121, reverse=0, remainder;
number=121
now the while loop is executed /* the condition (n>0) is satisfied */
/* calculate remainder */
remainder of 121 divided by 10=(121%10)=1;
now reverse=(reverse*10)+remainder
=(0*10)+1 /* we have initialized reverse=0 */
=1
number=number/10
=121/10
=12
now the number is 12, greater than 0. The above process is repeated for number=12.
remainder=12%10=2;
reverse=(1*10)+2=12;
number=12/10=1;
now the number is 1, greater than 0. The above process is repeated for number=1.
remainder=1%10=1;
reverse=(12*10)+1=121;
number=1/10 /* the condition n>0 is not satisfied,control leaves the while loop */
Program stops here. The given number=121 equals the reverse of the number. Thus the given number is a
palindrome number.
  
10.Write a program to check whether the given string is a palindrome.
Palindrome is a string, which when read in both forward and backward way is same.
Example: radar, madam, pop, lol, rubber, etc.,
Program:
#include <stdio.h>
#include <string.h>
int main() {
char string1[20];
int i, length;
int flag = 0;
printf("Enter a string: \n");
scanf("%s", string1);
length = strlen(string1);
for(i=0;i < length ;i++){
if(string1[i] != string1[length-i-1]){
flag = 1;
break;
}
}
if (flag) {
printf("%s is not a palindrome\n", string1);
}
else {
printf("%s is a palindrome\n", string1);
}
return 0;
}
Output:
Enter a string: radar
"radar" is a palindrome
Explanation with example:
To check if a string is a palindrome or not, a string needs to be compared with the reverse of itself.
Consider a palindrome string: "radar",
---------------------------
index: 0 1 2 3 4
value: r a d a r
---------------------------
To compare it with the reverse of itself, the following logic is used:
0th character in the char array, string1 is same as 4th character in the same string.
1st character is same as 3rd character.
2nd character is same as 2nd character.
. . . .
ith character is same as 'length-i-1'th character.
If any one of the above condition fails, flag is set to true(1), which implies that the string is not a palindrome.
By default, the value of flag is false(0). Hence, if all the conditions are satisfied, the string is a palindrome.
 
11.Write a program to generate the Fibonacci series.
Fibonacci series: Any number in the series is obtained by adding the previous two numbers of the series.
Let f(n) be n'th term.
f(0)=0;
f(1)=1;
f(n)=f(n-1)+f(n-2); (for n>=2)
Series is as follows
011
(1+0)
2 (1+1)
3 (1+2)
5 (2+3)
8 (3+5)
13 (5+8)
21 (8+13)
34 (13+21)
...and so on
Program: to generate Fibonacci Series(10 terms)
#include<stdio.h>
int main() {
//array fib stores numbers of fibonacci series
int i, fib[25];
//initialized first element to 0
fib[0] = 0;
//initialized second element to 1
fib[1] = 1;
//loop to generate ten elements
for (i = 2; i < 10; i++) {
//i'th element of series is equal to the sum of i-1'th element and i-2'th element.
fib[i] = fib[i - 1] + fib[i - 2];
}
printf("The fibonacci series is as follows \n");
//print all numbers in the series
for (i = 0; i < 10; i++) {
printf("%d \n", fib[i]);
}
return 0;
}
Output:
The fibonacci series is as follows
01123581
3
21
34
Explanation:
The first two elements are initialized to 0, 1 respectively. Other elements in the series are generated by looping
and adding previous two numbes. These numbers are stored in an array and ten elements of the series are
printed as output.
 
12.Write a program to print "Hello World" without using semicolon anywhere in the code.
Generally when we use printf("") statement, we have to use a semicolon at the end. If printf is used inside an if
condition, semicolon can be avoided.
Program: Program to print some thing with out using semicolon(;)
#include <stdio.h>
int main() {
//printf returns the length of string being printed
if (printf("Hello World\n")) //prints Hello World and returns 11
{
//do nothing
}
return 0;
}
Output:
Hello World
Explanation:
The if statement checks for condition whether the return value of printf("Hello World") is greater than 0. printf
function returns the length of the string printed. Hence the statement if (printf("Hello World")) prints the string
"Hello World".
  
13.Write a program to print a semicolon without using a semicolon anywhere in the code.
Generally when use printf("") statement we have to use semicolon at the end.
If we want to print a semicolon, we use the statement: printf(";");
In above statement, we are using two semicolons. The task of printing a semicolon without using semicolon
anywhere in the code can be accomplished by using the ascii value of ' ; ' which is equal to 59.
Program: Program to print a semicolon without using semicolon in the code.
#include <stdio.h>
int main(void) {
//prints the character with ascii value 59, i.e., semicolon
if (printf("%c\n", 59)) {
//prints semicolon
}
return 0;
}
Output:
;
Explanation:
If statement checks whether return value of printf function is greater than zero or not. The return value of function
call printf("%c",59) is 1. As printf returns the length of the string printed. printf("%c",59) prints ascii value that
corresponds to 59, that is semicolon(;).
 
14.Write a program to compare two strings without using strcmp() function.
strcmp() function compares two strings lexicographically. strcmp is declared in stdio.h
Case 1: when the strings are equal, it returns zero.
Case 2: when the strings are unequal, it returns the difference between ascii values of the characters that differ.
a) When string1 is greater than string2, it returns positive value.
b) When string1 is lesser than string2, it returns negative value.
Syntax:
int strcmp (const char *s1, const char *s2);
Program: to compare two strings.
#include<stdio.h>
#include<string.h>
int cmpstr(char s1[10], char s2[10]);
int main() {
char arr1[10] = "Nodalo";
char arr2[10] = "nodalo";
printf(" %d", cmpstr(arr1, arr2));
//cmpstr() is equivalent of strcmp()
return 0;
}/
/s1, s2 are strings to be compared
int cmpstr(char s1[10], char s2[10]) {
//strlen function returns the length of argument string passed
int i = strlen(s1);
int k = strlen(s2);
int bigger;
if (i < k) {
bigger = k;
}
else if (i > k) {
bigger = i;
}
else {
bigger = i;
}
//loops 'bigger' times
for (i = 0; i < bigger; i++) {
//if ascii values of characters s1[i], s2[i] are equal do nothing
if (s1[i] == s2[i]) {
}
//else return the ascii difference
else {
return (s1[i] - s2[i]);
}
}
//return 0 when both strings are same
//This statement is executed only when both strings are equal
return (0);
}
Output:
-32
Explanation:
cmpstr() is a function that illustrates C standard function strcmp(). Strings to be compared are sent as arguments
to cmpstr().
Each character in string1 is compared to its corresponding character in string2. Once the loop encounters a
differing character in the strings, it would return the ascii difference of the differing characters and exit.

15.Write a program to concatenate two strings without using strcat() function.
strcat(string1,string2) is a C standard function declared in the header file string.h
The strcat() function concatenates string2, string1 and returns string1.
Program: Program to concatenate two strings
#include<stdio.h>
#include<string.h>
char *strct(char *c1, char *c2);
char *strct(char *c1, char *c2) {
//strlen function returns length of argument string
int i = strlen(c1);
int k = 0;
//loops until null is encountered and appends string c2 to c1
while (c2[k] != '\0') {
c1[i + k] = c2[k];
k++;
}
return c1;
}
int main() {
char string1[15] = "first";
char string2[15] = "second";
char *finalstr;
printf("Before concatenation:"
" \n string1 = %s \n string2 = %s", string1, string2);
//addresses of string1, string2 are passed to strct()
finalstr = strct(string1, string2);
printf("\nAfter concatenation:");
//prints the contents of string whose address is in finalstr
printf("\n finalstr = %s", finalstr);
//prints the contents of string1
printf("\n string1 = %s", string1);
//prints the contents of string2
printf("\n string2 = %s", string2);
return 0;
}
Output:
Before concatenation:
string1 = first
string2 = second
After concatenation:
finalstr = firstsecond
string1 = firstsecond
string2 = second
Explanation:
string2 is appended at the end of string1 and contents of string2 are unchanged.
In strct() function, using a for loop, all the characters of string 'c2' are copied at the end of c1. return (c1) is
equivalent to return &c1[0] and it returns the base address of 'c1'. 'finalstr' stores that address returned by the
function strct().
 
16.Write a program to delete a specified line from a text file.
In this program, user is asked for a filename he needs to change. User is also asked for the line number that is
to be deleted. The filename is stored in 'filename'. The file is opened and all the data is transferred to another file
except that one line the user specifies to delete.
Program: Program to delete a specific line.
#include <stdio.h>
int main() {
FILE *fp1, *fp2;
//consider 40 character string to store filename
char filename[40];
char c;
int del_line, temp = 1;
//asks user for file name
printf("Enter file name: ");
//receives file name from user and stores in 'filename'
scanf("%s", filename);
//open file in read mode
fp1 = fopen(filename, "r");
c = getc(fp1);
//until the last character of file is obtained
while (c != EOF)
{
printf("%c", c);
//print current character and read next character
c = getc(fp1);
}
//rewind
rewind(fp1);
printf(" \n Enter line number of the line to be deleted:");
//accept number from user.
scanf("%d", &del_line);
//open new file in write mode
fp2 = fopen("copy.c", "w");
c = getc(fp1);
while (c != EOF) {
c = getc(fp1);
if (c == '\n')
temp++;
//except the line to be deleted
if (temp != del_line)
{
//copy all lines in file copy.c
putc(c, fp2);
}
}
//close both the files.
fclose(fp1);
fclose(fp2);
//remove original file
remove(filename);
//rename the file copy.c to original name
rename("copy.c", filename);
printf("\n The contents of file after being modified are as follows:\n");
fp1 = fopen(filename, "r");
c = getc(fp1);
while (c != EOF) {
printf("%c", c);
c = getc(fp1);
}
fclose(fp1);
return 0;
}
Output:
Enter file name:abc.txt
hi.
Hello
how are you?
I am fine
hope the same
Enter line number of the line to be deleted:4
The contents of file after being modified are as follows:
hi.
hello
how are you?
hope the same
Explanation:
In this program, user is asked for a filename that needs to be modified. Entered file name is stored in a char
array 'filename'. This file is opened in read mode using file pointer 'fp1'. Character 'c' is used to read characters
from the file and print them to the output. User is asked for the line number in the file to be deleted. The file
pointer is rewinded back and all the lines of the file except for the line to be deleted are copied into another file
"copy.c". Now "copy.c" is renamed to the original filename. The original file is opened in read mode and the
modified contents of the file are displayed on the screen.

17.Write a program to replace a specified line in a text file.
Program: Program to replace a specified line in a text file.
#include <stdio.h>
int main(void) {
FILE *fp1, *fp2;
//'filename'is a 40 character string to store filename
char filename[40];
char c;
int del_line, temp = 1;
//asks user for file name
printf("Enter file name: ");
//receives file name from user and stores in 'filename'
scanf("%s", filename);
fp1 = fopen(filename, "r");
//open file in read mode
c = getc(fp1);
//print the contents of file .
while (c != EOF) {
printf("%c", c);
c = getc(fp1);
}
//ask user for line number to be deleted.
printf(" \n Enter line number to be deleted and replaced");
scanf("%d", &del_line);
//take fp1 to start point.
rewind(fp1);
//open copy.c in write mode
fp2 = fopen("copy.c", "w");
c = getc(fp1);
while (c != EOF) {
if (c == '\n') {
temp++;
}
//till the line to be deleted comes,copy the content from one file to other
if (temp != del_line){
putc(c, fp2);
}
else //when the line to be deleted comes
{
while ((c = getc(fp1)) != '\n') {
}
//read and skip the line ask for new text
printf("Enter new text");
//flush the input stream
fflush(stdin);
putc('\n', fp2);
//put '\n' in new file
while ((c = getchar()) != '\n')
putc(c, fp2);
//take the data from user and place it in new file
fputs("\n", fp2);
temp++;
}
//continue this till EOF is encountered
c = getc(fp1);
}
//close both files
fclose(fp1);
fclose(fp2);
//remove original file
remove(filename);
//rename new file with old name opens the file in read mode
rename("copy.c", filename);
fp1 = fopen(filename, "r");
//reads the character from file
c = getc(fp1);
//until last character of file is encountered
while (c != EOF){
printf("%c", c);
//all characters are printed
c = getc(fp1);
}
//close the file pointer
fclose(fp1);
return 0;
}
Output:
Enter file name:abc.txt
hi.
hello
how are you?
hope the same
Enter line number of the line to be deleted and replaced:4
Enter new text: sayonara see you soon
hi.
hello
how are you?
sayonara see you soon
Explanation:
In this program, the user is asked to type the name of the file. The File by name entered by user is opened in
read mode. The line number of the line to be replaced is asked as input. Next the data to be replaced is asked. A
new file is opened in write mode named "copy.c". Now the contents of original file are transferred into new file
and the line to be modified is deleted. New data is stored in its place and remaining lines of the original file are
also transferred. The copied file with modified contents is replaced with the original file's name. Both the file
pointers are closed and the original file is again opened in read mode and the contents of the original file is
printed as output.
 
18.Write a program to find the number of lines in a text file.
Number of lines in a file can be determined by counting the number of new line characters present.
Program: Program to count number of lines in a file.
#include <stdio.h>
int main()
/* Ask for a filename and count number of lines in the file*/
{
//a pointer to a FILE structure
FILE *fp;
int no_lines = 0;
//consider 40 character string to store filename
char filename[40], sample_chr;
//asks user for file name
printf("Enter file name: ");
//receives file name from user and stores in a string named 'filename'
scanf("%s", filename);
//open file in read mode
fp = fopen(filename, "r");
//get character from file and store in sample_chr
sample_chr = getc(fp);
while (sample_chr != EOF) {
//Count whenever sample_chr is '\n'(new line) is encountered
if (sample_chr == '\n')
{
//increment variable 'no_lines' by 1
no_lines=no_lines+1;
}
//take next character from file.
sample_chr = getc(fp);
}
fclose(fp); //close file.
printf("There are %d lines in %s \n", no_lines, filename);
return 0;
}
Output:
Enter file name:abc.txt
There are 4 lines in abc.txt
Explanation:
In this program, name of the file to be read is taken as input. A file by the given name is opened in read-mode
using a File pointer 'fp'. Characters from the file are read into a char variable 'sample_chr' with the help of getc
function. If a new line character('\n') is encountered, the integer variable 'no_lines' is incremented. If the
character read into 'sample_char' is not a new line character, next character is read from the file. This process is
continued until the last character of the file(EOF) is encountered. The file pointer is then closed and the total
number of lines is shown as output.

19.Write a C program which asks the user for a number between 1 to 9 and shows the number. If the
user inputs a number out of the specified range, the program should show an error and prompt
the user for a valid input.
Program: Program for accepting a number in a given range.
#include<stdio.h>
int getnumber();
int main() {
int input = 0;
//call a function to input number from key board
input = getnumber();
//when input is not in the range of 1 to 9,print error message
while (!((input <= 9) && (input >= 1))) {
printf("[ERROR] The number you entered is out of range");
//input another number
input = getnumber();
}
//this function is repeated until a valid input is given by user.
printf("\nThe number you entered is %d", input);
return 0;
}/
/this function returns the number given by user
int getnumber() {
int number;
//asks user for a input in given range
printf("\nEnter a number between 1 to 9 \n");
scanf("%d", &number);
return (number);
}
Output:
Enter a number between 1 to 9
45
[ERROR] The number you entered is out of range
Enter a number between 1 to 9
4
The number you entered is 4
Explanation:
getfunction() function accepts input from user. 'while' loop checks whether the number falls within range or not
and accordingly either prints the number(If the number falls in desired range) or shows error message(number is
out of range).
20.Write a program to display the multiplication table of a given number.
Program: Multiplication table of a given number
#include <stdio.h>
int main() {
int num, i = 1;
printf("\n Enter any Number:");
scanf("%d", &num);
printf("Multiplication table of %d: \n", num);
while (i <= 10) {
printf("\n %d x %d = %d", num, i, num * i);
i++;
}
return 0;
}
Output:
Enter any Number:5
5 x 1 = 5
5 x 2 = 10
5 x 3 = 15
5 x 4 = 20
5 x 5 = 25
5 x 6 = 30
5 x 7 = 35
5 x 8 = 40
5 x 9 = 45
5 x 10 = 50
Explanation:
We need to multiply the given number (i.e. the number for which we want the multiplication table)
with value of 'i' which increments from 1 to 10.



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